> I apologize if this is a FAQ. I vaguely recall this discussion a while
> back, but I didn't have the problem at the time :-)
>
> In Doom, some sounds are just static. Mostly doors closing, I can't
> remember anything else off the top of my head. This doesn't seem to be
> related to the number of other noises going on at the time, the volume
> setting, or the GF1 IRQ (I've tried 5 and 7).
>
> I've got the GUS connected through the [unamplified] line-out to a
> receiver. I think someone mentioned clipping, but all that's way over my
> head.
>
> Does anyone have this problem and/or know what it is? Thanks for any
> input.
I pulled the DOOMGUS.TXT file off of EPAS, I was getting some music but no
digital sounds (ok, short burps of static.) So, I did the following:
------------------------------
Date: Wed, 29 Dec 1993 11:46:30 -0800
From: jakub@eskimo.com (Jake Cholewczynski)
Subject: Lamers!
I am fed up with this crap from Gravis.. I boght a sound card for sound
and not for just it being in my computer.. 1. How come when you people say
a game will support the gus it never does.. ** Welcome to relality SBOS and MEGA EM no metter if the version is going to be two billion they will always suck
anyways.** 2. How do you expect people to get the drivers? FTP sites that don't
even have them months after release or your bbs which is always busy.. people
since this is such a new sound card you need more disks to be sent. 3. People
like me are fed up with your stupid "They will be out by next month" crap as
far as the OS/2 2.1 drivers! I don't care if you have to acctually program
for once Gravis I want my drivers and I want them now!, SB 16 already had
os/2 drivers as it came out!.. Not only that it didn't have any compatiblity
problems. Hey I am just talking about OS/2 2.1 drivers what about WIN NT drivers
I know alot of people what those.. Come Gravis Microsoft is not a god and there
is other operating systems from IBM support them... and At least let people
like me know what in the world is going on
------------------------------
Date: Wed, 29 Dec 1993 15:59:20 -0500
From: jgamache@aix1.si.usherb.ca (Jerry Gamache)
Subject: Master of Orion with AIL
It's done...
Tired of using MEGA-EM with this game, I carefully studied the dreaded
SNDDRV.LBX. The structure is so simple that I made a clone containing
only GUS AIL drivers. This allows to use the 16 bits patches for a better
sound.
The result can be found in the submit directory of epas. It is called
MOO_GUS.ZIP. Please read the README.1ST before installing.
Could someone with a good newsfeed send the news to c.s.i.p.strategic
and c.s.i.p.soundcard
I still wonder why Microprose didn't include them.
Good game, good sound, what else?
Jerry
jgamache@aix1.si.usherb.ca
------------------------------
Date: Thu, 30 Dec 93 01:48:02 EST
From: ak016@freenet.carleton.ca (John Collins)
Subject: Rebel Assault
I recall seeing a few posts about Rebel Assault a short time ago, but I
didn't pay any attention to them, of course, because I didn't have the
game. Well, I have it now, so I apologize for wasting bandwidth on a
question that may have already been answered.
The upshot is, the sound is *terrible*! No matter what I do, I get loud,
annoying buzzing sounds, skipping digitized voices, and generally
intolerable noise all the time.
I have tried everything suggested in the RA manual, including removing all
reference to memory managers, slowing down the frame rate, etc. I even
downloaded the latest patch from LucasArts in California, all to no avail.
I am on the verge of tossing this puppy out the window if I can't get it
to work. I can't even get it to work with SBOS (it reboots if I try).
So, please, if anyone has some insight into this frustrating problem, I
would love to hear from you.
John Collins
ak016@freenet.carleton.ca
------------------------------
Date: Wed, 29 Dec 93 01:05:15 PST
From: ud907@freenet.victoria.bc.ca (Christopher L. Mackay)
Subject: video "hash" appears when SBOS loaded. How do I fix it?
I just got my GUS a few days ago, and am pleased so far. It sure sounds a
heck of alot better than Soundblasters of any kind. Here's my problem:
When I load SBOS, some of the characters that appear on the screen look
'funny' as in....they basically look like a normal character with 'static'
over them. SBOS is probably messed up with my video adapter, but the GUS
is three slots over from the video card.
Here's a bit of my system set-up:
286-12(I know, you feel sorry for me to :)
2 meg of extended RAM
Quadtel EGA/barely VGA video adapter with very old large-screen
monitor that does EGA nicely, and VGA when it feels like it(really!)
40 meg MFM hard drive.
I tried the new SBOS, but it really messes up my screen then.
I've ordered a new VGA monitor and card, but would still like
to know what's going on.
I'll also be getting a 386sx16 with 4 mb on it, and maybe that will help.
Obviously, SBOS is interferring with my video ram so....
--
Chris Mackay | "Whatever you can do, or dream you can do,
Victoria Freenet Association | do it. Boldness has genius, power, and
ud907@freenet.victoria.bc.ca | magic in it - Goethe
------------------------------
From: (null)
*** NOTE: Step 3 is only required for DOOM v1.0 / Operating System 0.99 ***
(3) You will also need to copy ULTRAMID.INI into your DOOM directory and
rename it to DMXGUS.INI (or find and use the DMXGUS.INI file).
This fixed all the sounds for me, now I get awesome music and I love the
3d sounds! I'm not having too much trouble with front/back with this game,
and wandering around looking/listening for targets is great.
Off the subject (email me directly please) - How do I get to the chainsaw!
-Coyt
------------------------------
End of GUS Daily Digest V9 #30
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